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Dynamite Bomb!! [稲歩町ダイナマイトボム] Game Sample - PC/Douji...

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  • 3 years ago
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It kinda warms your heart a little bit to know that there are still people making games with an engine as old as the FM2nd engine and still cranking out the occasional "poverty fighter". Dynamite Bomb (or "Inaho Town: Dynamite Bomb!! - Strange People of a Certain Town") is a commercial combo-heavy fighting game originally released in its infancy back in 2013, but the team (Light Green 8) and the developer (hoe2) have been steadily at work by balancing the game and adding new characters. As of this post, they still have a long way to go (numerous character infinity combos, damage balance, etc.), but it's shaping out to be one of the nicer projects made with the engine in recent memory (albeit at a cost to the consumer).

The game is notable for its fairly original characters (no Shotokan characters or KoF copy-cats, though there are inspirations here and there) and "Chase" system. The Chase system is fairly cool because characters can follow-up special attacks with super skills that consume a bar of special meter by pressing a direction (up/down/left/right) and button, and most moves lead to more combo potential or inflict status ailments such as "Vigor Damage" (depletes over one special gauge from the opponent), "Poison Damage" (slowly depletes health) and "Ice Damage" (temporarily freezes opponent to increase combo potential). Building special meter is a slow affair, but is built in two main ways: from pulling off chase combos and from parrying (the best way to build it). The game mostly relies on combos as most attacks deal fairly low damage by themselves, and some practice is required to know the best chase strategies. Fortunately, there is "some" damage reduction for excessively long combos/infinites.

The game currently has eight characters, but, based on the website, the roster should basically double if all goes according to plan. It costs about $8 USD with the current exchange rate between the dollar and the yen. Lastly, I should note (as it took me a while to figure out) that you can reach Practice Mode by going to Versus Mode, picking a character for player one, and selecting a character for player two with the "O" button on the keyboard (by default). This video shows the game in action and some fun combos to get an idea of what the game is like. Enjoy.

Here's the original link for purchase provided by the developer:
http://www.playism.jp/games/inahomachi_dynamitebomb/

And here's a link to the trial version:
http://www.freem.ne.jp/dl/win/5681

Finally, here's a link to the official (experimental) website:
http://lightgreen8.chu.jp/
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